Release History
Detailed notes for each Wayfarer version on beta/stage. For a short summary of what is new, use the in-app What's New modal. Production may lag until manually promoted.
v0.2.29
Fixed
- Drop DOM sibling walk for heading cleanup
- Restore Bulk L math and catalog type accuracy
v0.2.28
Fixed
- Scroll the Add or Buy Equipment list to load more catalog pages until results end.
- Changing search, level, rarity, legacy, or sort resets the list and starts from the first page again.
- Disable Buy when the selected item has no purchase price; Add still works, and free items priced at 0 can still be bought.
v0.2.27
No detailed notes for this version.
v0.2.26
Added
- Add a System Query Cache panel for admins to list, delete, or clear cached catalog lookups.
Changed
- Speed up repeated trait-filtered catalog lookups with safer cache handling that fails open if cache storage is unavailable.
v0.2.25
Added
- Add Ability Scores panel icon constants
- Add icons to Add/Buy equipment modal actions
- Add sheet panel responsive layout breakpoints
- Add sort order to Add/Buy equipment catalog
- Add Type filter to Add/Buy equipment modal
- Default Add/Buy level filters to unrestricted
- Format Add/Buy catalog rows as level, name, and price
- Move sheet portrait to the right of class and XP
- Redesign Ability Scores panel layout and tooltips
- Restyle Travel panel to match top-row height
Fixed
- Center empty Gear container message
- Compact empty Gear container panels
- Drop unused Add/Buy characterLevel prop
- Improve Vitals HP contrast and fixed column widths
- Include Ability Scores icons in AppIcon union
- Tighten sheet layout and Add/Buy equipment browsing
- Type Add/Buy sort options for USelect items
v0.2.24
Added
- Add gear sell actions and kebab icons
- Add hands_mode and weapon_category equipment columns
- Add Quick Sell confirmation modal
- Add Travel panel for money and bulk
- Add View Item to equipped slot menus
- Add view-only item detail modal
- Apply Two-Hand die when switching weapon grip
- Deepen Equipment, Gear, Travel, and commerce sheet flows
- Finish Equipment invest slots and remove orphan combat tabs
- Harden inventory container detection
- Improve Add/Buy equipment modal filters and feedback
- Persist hands mode and parse weapon proficiency
- Polish Equipment slots with grip, kebab, and proficiency icons
- Polish Gear containers and equipped inventory rules
- Preserve sheet Content tab in the URL
- Resolve grip, usage, price, and proficiency for gear
- Switch equipment slot and proficiency icons to game-icons
- Track purchased gear for sell and refund
- Use checked-shield icon for equipped hand shields
- Wire Quick Sell confirm and removal cleanup in Gear
- Add container capacity bulk to equipment catalogs
- Add coin icons and CurrencyDisplay for money UI
Fixed
- Always show empty Equipment slot placeholders
- Backfill legacy equip slots and tighten container sources
- Drop duplicate AC total from Equipment defense line
- Harden Add or Buy wealth ordering and busy latch
- Harden Gear sell races and unequip invest clearing
- Keep equipped gear out of containers
- Make Equipment a single interactive Slots panel
- Mount Equipment slot cards with explicit import
- Place Gear add actions beside Main Inventory
- Restyle Equipment offense and defense summary rows
- Stop @apply of non-Tailwind interactive-hover class
- Sync containers and refresh data after Gear sell remove
- Tighten Gear inventory name size and syncgh gates
- Tighten Gear inventory row layout and badges
- Unequip and empty containers on equipment removal
v0.2.23
Added
- Overhaul Equipment and Gear combat inventory
Fixed
- Resolve equipment inventory typecheck errors
v0.2.22
Fixed
- Consolidate Weapons and Defense into a single Equipment tab without Print controls.
- Add weapons from the Equipment tab and keep them on the sheet.
- Change armor and shields from the Equipment tab and update defense display.
- Add gear and containers on the Gear tab; remove the Print control.
- Browse and attach equipment from a working character equipment flow backed by saved inventory.
- Keep feat, spell, and equipment picks after Save Selection so choices no longer disappear before saving the character.
v0.2.21
Fixed
- Keep What's New (highlights) as short curated player/GM summaries
- Rebuild /releases (sections) as a detailed breakdown from git tags, commits, and linked PR Summary checklists
- Stop public-notes overrides from replacing detailed sections with the same short summary text
v0.2.20
Fixed
- Widen the Welcome Back / What's New dialog so it uses at least half the viewport width on desktop and tablet.
- Keep What's New summaries focused on player and GM impact so they are easier to scan after an update.
v0.2.19
Fixed
- Keep remaster spell levels and names intact after a catalog refresh so familiar spells stay selectable.
- Hide leftover duplicate or orphaned spell entries that could crowd remaster-only lists.
- Let remaster spells such as Fireball appear when Include Legacy is off after refreshing the spell catalog.
v0.2.18
Fixed
- Restore everyday remaster armor and weapons—such as padded armor, leather armor, and crossbows—in equipment pickers with Include Legacy off.
- Search spells across the full remaster catalog instead of only a short first page of alphabetical results.
- Apply the same full-catalog search behavior to equipment pickers so gear is not truncated while you type.
v0.2.17
Fixed
- Restore usable feat, spell, and equipment catalogs in character editors so pickers are not empty or nearly empty.
- Show options at the levels players expect when building or leveling a character.
- Reduce cases where remaster lists looked blank until Legacy content was turned on.
v0.2.16
Added
- Open a campaign dashboard with breadcrumbs, a membership badge, and tabs for Overview, Players, Characters, Homebrew, and Loot Tables.
- Give owners tools to manage players and join codes; show co-GMs and players only the tabs and actions their role allows.
- Manage players and characters with clear icon actions and tooltips for view, edit or kick, import, retire, and remove.
- Let owners regenerate join codes from Overview, and open the campaign from a badge on linked character sheets.
v0.2.15
Fixed
- Style character sheet Content tabs—Weapons, Defense, Gear, Spells, and related tabs—with the active theme for selected and hover states.
- Match proficiency bars, armor cards, money and bulk, and spell sub-tabs to the same theme surfaces as the rest of the sheet.
v0.2.14
Added
- Move account settings to /settings and redirect the old /profile address so bookmarks keep working.
- Share the same portrait upload and remove control between Account settings and the character sheet Details tab.
- Edit username with an explicit save action and live availability feedback before the change is applied.
v0.2.13
Added
- Lay out settings in a two-column pattern with descriptions on the left and controls on the right.
- Auto-save username and preference changes—including theme and default editor mode—without separate save buttons for those fields.
- Choose the default Markdown editing mode from a dropdown: Code (markdown) or Visual (WYSIWYG).
v0.2.12
Fixed
- Show your header avatar with initials when no portrait is set, consistent with Account settings.
- Polish theme colors in the header so they stay aligned with the active account theme.
v0.2.11
Added
- Offer twelve color themes—Blue, Purple, Aqua, Green, Golden, and Red in dark and light variants—via a circle swatch picker in Preferences.
- Rename the former Light and Dark options to Blue Light and Blue, remove System, and migrate saved theme choices automatically.
- Keep light-mode surfaces readable across the shell, modals, and reference areas when a light palette is selected.
v0.2.10
Fixed
- Apply light-mode styling across the shell, modals, reference browsers, and sign-in surfaces that still looked dark.
- Make the in-app feedback widget follow the active color palette instead of staying on a fixed blue look.
v0.2.9
Fixed
- Carry the chosen light or dark theme through the main layout, navigation sidebar, rules reference sidebar, and footer—not only Preferences.
- Keep navigation and shell chrome readable when switching themes mid-session.
v0.2.8
Added
- Replace the minimal profile page with Account and Preferences areas for everyday account management.
- Update username with live availability checks, change password, and request an email change from Account settings.
- Upload or crop a profile picture, pick light or dark theme, and set the default mode for in-page Markdown editors.
v0.2.7
Fixed
- Keep the portrait crop preview visible while you drag and zoom, instead of turning into a blank square mid-edit.
- Redraw the crop preview as you adjust so the framed area matches what will be saved.
v0.2.6
Fixed
- Stop the portrait crop preview from rendering as a black square on Windows after choosing an image.
- Show the same usable crop preview across platforms while positioning and zooming.
v0.2.5
Added
- Open a crop step when uploading a character portrait so you can frame a square image before it saves.
- Drag to reposition and zoom to choose exactly which part of the photo becomes the portrait.
v0.2.4
Added
- Upload a character portrait from the Details tab so it appears on your sheet header and on shared character views when set.
Fixed
- Allow removing only portraits that belong to your account, so other users' portraits cannot be deleted by mistake.
v0.2.3
Fixed
- Fix Welcome Back Older and Newer controls so browsing prior versions actually updates the summary text.
- Publish curated player- and GM-facing release summaries instead of raw engineering changelog lines.
v0.2.2
Fixed
- Lay out creature and hazard details so Level and Size stay visible beside the close control, the name can use the full width, and other tags wrap under the name.
- Split physical and mental ability scores onto two lines in the creature details view.
- Combine Current and Budget encounter XP into one labeled badge that is easier to scan at a glance.
v0.2.1
Fixed
- Restore the Markdown and Visual mode toggle on Encounter Builder notes so GMs can switch editing styles again.
- Keep the standalone Markdown page on its default side-by-side layout when opening notes outside an encounter.
v0.2.0
Added
- Show a Welcome Back dialog after new versions publish, with short highlights you can browse by release.
- Add a public Release History page listing what changed in each published version.
- Link Release History from the site footer so players and GMs can open past notes anytime.
v0.1.0
Added
- Create Pathfinder 2e Remastered characters with a guided wizard covering name, ancestry, heritage, background, class, level, and starting XP.
- Browse ancestries, heritages, backgrounds, classes, feats, spells, and equipment with filters, search, rarity cues, and optional legacy content.
- Open a full character sheet with vitals, saves, skills, armor class, weapons, gear and money, spells, feats, actions, details, and leveling choices.
- Track hit points, temporary HP, XP, proficiency, class DC, perception, initiative, and hero points with Pathfinder 2e Remastered calculations.
- Manage conditions from the sheet header with add, adjust, and remove controls, and show a portrait placeholder beside character identity.
- Create and join campaigns from the dashboard, including join codes and membership so players can share a table.
- Run GM encounters with initiative order, rolls, hold initiative, actor panels, conditions, and encounter notes.
- Browse creatures with stats, lore, level, and family details, and apply weak or elite adjustments when building encounters.
- Create and manage homebrew content for campaigns, including heritages, templates, and loot tables where supported.
- Register and sign in to a personal dashboard; beta registration can require a limited invite key.
- Use a Markdown and Visual notes editor with tabs, wider split layout, and file open or save from your device.
- Read credits and source attributions, including fonts and icon sets used in the app.
Fixed
- Keep protected pages behind sign-in without nested login redirects.
- Improve selection modals so lists, filters, rarity badges, and heritage resets behave predictably during character creation.
- Align character sheet layout so ability scores, vitals, and preview panels sit consistently together.
